0 MB: 4 buildings
1 MB: 5 buildings
2 MB: 6 buildings
3 MB: 7 buildings
4 MB: 8 buildings
5 MB: 10 buildings
The engineer can get "energy" from getting score/XP in general, and energy can be used to make buildings. The maximum energy an engineer can have is 3000.
Buildings cannot move, (except for the mini-drone) and can be placed by the player clicking a building from the building selection at the top of the screen. The building selection will disappear after the maximum amount of buildings are reached. A building can be destroyed by the player who made it by pressing Q while on top of it.
ENERGY COST: 300
XP DROP WHEN KILLED: 400
The sentry is a pentagon with 3 auto-turrets. Simple as that.
ENERGY COST: 600
XP DROP WHEN KILLED: 700
The healing station is a building that heals players of its team in its radius.
ENERGY COST: 1000
XP DROP WHEN KILLED: 50
The mini drone seeks out and destroys enemies.
The engineer is great in the pentagon nest in a "base" with some trappers and ideally other tanks, mainly classes that come off the overseer branch. The trappers can build a wall to make a base, you would put down a healing station and sentries, all the way until you have 1 building slot left, so you can put down a mini drone when needed. The other tanks would be inside the base, using the healing station when they needed it.
|Bosses:||Penta-master_(ATB_boss),Smasher_King_(ATB_boss),Fallen_Mothership_(ATB_boss),Elite bosses (ATB256)|
Game tweaks: Game_Tweaks_(ATB's_actually_possible_universe)