The flamethrower shoots fire instead of bullets. the cooldown is normally 2 seconds with unupgraded reload.

Fire affects stats as follows:

Regen: no change

Max Health: no change

Body Damage: no change

Bullet Speed: Flame Length: changes length of the flame

Bullet Penetration: Flame Penetration: same as before, just the health of the flame

Bullet Damage: Flame Damage: same as before, just how much damage the flame does

Reload: Cooldown: more reduces time needed to wait after the cooldown. more also makes the cooldown take more time to start.

Movement Speed: no change

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