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Recovery is the first of a tank line designed to fill in a support role. The Recovery itself is designed to aid in healing. It upgrades from the Basic Tank at Level 15.

Design

The Recovery retains the design of the Basic Tank however it's also adorned with a medical red cross. This red cross will have a white border around it if the tank is red.

Technical

The tank performs the same as the Basic Tank except for the following changes:

+25% Damage.

Restorer

+75% Max Health.

+50% Regeneration Rate.

-10% Reload.

Any bullet fired by this tank that hits an ally will repair that it for the amount of damage that the bullet would usually deal. This is capable of healing 25% more than the max health of the target and so can be used to increase their health-pool although this bonus health does not regenerate.

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