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Between games, there should be a tank button in the top-right corner that opens a menu. In it, on the left, there is every playable tank, boss, entity, etc. And on the right, taking up majority of the area, is a video clip of the entity in action, with stats and a descriptions below it.

BTW, just like any other page, do not edit, as public as a conception that it looks, it is not. Created by ZathusTheMageV.

Overview

  • There are separate tabs at the top for Tanks, Bosses, and Other.
    • "Tanks" shows you every playable tank in the game except for Dominator and Mothership.
      • Stats listed under the Tank short gif are "Tier", "Weapons", "Specials", "Predecessor", "Successor", and "Description".
    • "Bosses" shows you CURRENT in-game bosses, like the Guardian, Fallen Overlord, etc.
      • Stats listed under Bosses short gif are "Health", "Speed", "Weapons", "Bounty", "Specials", and "Description".
    • "Other" is a much broader category. It includes Crashers, Arena Closers, Motherships, Dominators, and every Polygon. Each has its own stat chart, so yeah.
  • Descriptions are short, sometimes humorous lines detailing what a tank/boss/other does. Everything has one.

Theme That Plays In The Tank Database:

Layout

On the left of this in-game tab, is a three space wide table of buttons. Each is a gray upgrade button that has the tank/boss/etc. design on it, and clicking on that button will open its stats in the tab on the right.

The top of the right area shows a short, maybe 10 second long repeating video clip of the tank/boss/other in action. Below it are little bars showing all the above mentioned stats recorded for each tank/boss/other. Right below the video clip however, is the usually witty description. Descriptions are in quotes and italicized.

Tanks

Basic Tank

"The usual gun and barrel, the Basic Tank is ready to roll in and destroy,"

  • Tier: 1
  • Weapons: Barrel (1)
  • Specials: None.
  • Predecessor: None.
  • Successor: Twin, Machine Gun, Sniper, Flank Guard, Smasher

Twin

"Two heads are better than one. When the Twin fires, its ambitious and confidently,"

  • Tier: 2
  • Weapons: Barrel (2)
  • Specials: None.
  • Predecessor: Basic Tank
  • Successor: Triple Shot, Twin Flank, Quad Shot

Machine Gun

"The Machine Gun gets easily distracted. That's why its bullets take such an eccentric spread,"

  • Tier: 2
  • Weapons: Barrel (1)
  • Specials: Bullets have a wide spread and cannot be focused on one point. Barrel shaped like a trapezoid.
  • Predecessor: Basic Tank
  • Successor: Destroyer, Gunner, Sprayer (At Level 45)

Sniper

"Watch out for this hawk-eyed killer. It might be too late by the time you do,"

  • Tier: 2
  • Weapons: Barrel (1)
  • Specials: Bullets move fast and pierce more shapes. Barrel is longer. Slower reload speed. Increased Field of View.
  • Predecessor: Basic Tank
  • Successor: Assassin, Overseer, Hunter, Trapper

Flank Guard

"Never try to betray one of these guys. They always know how to watch their back,"

  • Tier: 2
  • Weapons: Barrel (2)
  • Specials: Barrels are placed on opposite sides of the tank, one on each side.
  • Predecessor: Basic Tank
  • Successor: Tri-Angle, Twin Flank, Quad Shot, Auto 3

Smasher

"Run in and kill... throw your body at the enemy. That's the mentality of the Smasher! Using body damage as its main damage output, never hug one of these fellas,"

  • Tier: 3
  • Weapons: None.
  • Specials: Body Damage, Max Health, Health Regen, and Speed can be upgraded to 10 instead of 7. Increased Body Damage upon upgrade.
  • Predecessor: Basic Tank (At Level 30)
  • Successor: Landmine, Auto Smasher, Spike

Triple Shot

"An early weapon for those who just don't want to aim, the Triple Shot can focus on three areas at once,"

  • Tier: 3
  • Weapons: Barrel (3)
  • Specials: One barrel is on the front, and the other two are 45 degrees to the left and right of the center one.
  • Predecessor: Twin
  • Successor: Triplet, Penta, Spread Shot

Twin Flank

"With safety in mind, the Twin Flank scavenges the battlefield for places it can put its manner to good use,"

  • Tier: 3
  • Weapons: Barrel (4)
  • Specials: Like a Flank Guard, but two per side.
  • Predecessor: Twin, Flank Guard
  • Successor: Triple Twin, Battleship

Quad Shot

"With great crowd control, the Quad Shot attacks from all sides. Just watch your weak spots!"

  • Tier: 3
  • Weapons: Barrel (4)
  • Specials: Has four barrels evenly spaced out around the tank, one on each of the four sides.
  • Predecessor: Twin, Flank Guard
  • Successor: Octo Tank, Auto 5

Destroyer

"Slow heavy cannon armed and ready, the Destroyer packs a real punch. One slam from their massive bullet, and you're out!"

  • Tier: 3
  • Weapons: Barrel (1)
  • Specials: Has one giant wide barrel that releases a giant bullet. Slow fire rate. Firing has massive recoil.
  • Predecessor: Machine Gun
  • Successor: Hybrid

Gunner

"With pellets like pebbles, the storm of bullets that is the Gunner will be sure to rain on your parade,"

  • Tier: 3
  • Weapons: Gunners (4)
  • Specials: Four tiny barrels on the front that fire tiny bullets. Very fast fire rate.
  • Predecessor: Machine Gun
  • Successor: Auto Gunner, Gunner Trapper, Streamliner

Assassin

"A hitman with at heart, the Assassin will have no mercy sniping you from across the field!"

  • Tier: 3
  • Weapons: Barrel (1)
  • Specials: Increased Field of View that stacks with Sniper. Barrel is longer.
  • Predecessor: Sniper
  • Successor: Stalker, Ranger

Overseer

"Nothing can stop an army in their control. The Overseer summons and commands a horde of Drones that will follow your mouse and any other orders you shove down their throats,"

  • Tier: 3
  • Weapons: Spawners (2)
  • Specials: Uses Drones, controllable minions that follow your mouse when you click.
  • Predecessor: Sniper
  • Successor: Overlord, Necromancer, Manager, Overtrapper, Battleship

Hunter

"With a lock-and-load philosophy, the Hunter will sweep the battlefield clean with its swift double shot,"

  • Tier: 3
  • Weapons: Barrel (2)
  • Specials: Barrels are stacked inside each other. Fires one large bullet quickly fired by one smaller bullet.
  • Predecessor: Sniper
  • Successor: Predator, Streamliner

Trapper

"A true minelayer and defender of the team, the Trapper fires small spiky balls that take forever to vanish,"

  • Tier: 3
  • Weapons: Launcher (1)
  • Specials: Fires Traps, long-lasting spiky balls that deal damage to anyone who touches them.
  • Predecessor: Sniper
  • Successor: Tri-Trapper, Gunner Trapper, Overtrapper, Mega Trapper, Auto Trapper

Tri-Angle

"With two back guns, the Tri-Angle gets pushed TOWARD the direction its firing. CHARGE!"

  • Tier: 3
  • Weapons: Barrel (3)
  • Specials: Pushes the tank forward as you fire. One barrel on the front, and two at angles on the back.
  • Predecessor: Flank Guard
  • Successor: Booster, Fighter

Auto 3

"A moving mechanism that fires automatically at nearby entities. But if you do want to actually want to step in and play the game, you can hijack one cannon at a time,"

  • Tier: 3
  • Weapons: Auto Turret (3)
  • Specials: Has three small turrets that automatically fire at tanks spread evenly around it.
  • Predecessor: Flank Guard
  • Successor: Auto 5, Auto Gunner

Triple Twin

"Nothing says bullet storm like a hurricane of bullets. Try finding a break in that armor?"

  • Tier: 4
  • Weapons: Barrel (6)
  • Specials: Has three sets of two barrels spread evenly around the tank.
  • Predecessor: Twin Flank
  • Successor: None.

Octo Tank

"A living breathing bullet hell, this mighty tank comes equipped with eight weapons that make it super hard to approach!"

  • Tier: 4
  • Weapons: Barrel (8)
  • Specials: All eight barrels spread evenly around the tank.
  • Predecessor: Quad Shot
  • Successor: None.

Triplet

"The Triplet is the one that everybody fears. It has such a simple mindset and an easy one to follow: Destroy everything in sight."

  • Tier: 4
  • Weapons: Barrel (3)
  • Specials: None.
  • Predecessor: Triple Shot.
  • Successor: None.

Penta

"An area denial tank that cannot be surpassed, the Penta fires a wild five bullets at a time rapidly wherever it looks. Never walk into the gaze of a Penta... because it'll be the last thing you see..."

  • Tier: 4
  • Weapons: Barrel (5)
  • Specials: Five barrels are decently spread apart on the front.
  • Predecessor: Triple Shot
  • Successor: None.

Spread Shot

"The exterminator of those pesky little tanks. One set of this bad boys spray, and it's cleaned out the entire area in front of it,"

  • Tier: 4
  • Weapons: Barrel (11)
  • Special: Barrels and their bullets get progressively smaller as they go down the side of the tank.
  • Predecessor: Triple Shot
  • Successor: None.

Hybrid

"Some strange testing caused this thing to be born from a Destroyer and an Overseer. Let's bring our new weapon to the arena..."

  • Tier: 4
  • Weapons: Barrel (1), Spawner (1)
  • Special: Uses Destroyer bullets. Has two Drones that automatically attack nearby entities and cannot be controlled.
  • Predecessor: Destroyer
  • Successor: None.

Auto Gunner

"Nothing says improvement like slapping a turret on top of it!"

  • Tier: 4
  • Weapons: Gunners (4), Auto Turret (1)
  • Special: Has four small barrels on the front, and one turret that automatically fires at nearby enemies on top of it.
  • Predecessor: Gunner, Auto 3
  • Successor: None.

Streamliner

"Firing almost a solid stream of bullets, the Streamliner just chugs its way through magazine of bullets after magazine. Ward away enemies with your incredible fire rate!"

  • Tier: 4
  • Weapons: Barrel (5)
  • Special: Barrels are stacked on top of each other and inside of each other, allowing five bullets to be fired at once in a solid stream.
  • Predecessor: Gunner, Hunter
  • Successor: None.

Ranger

"A true marksman, you are never safe with a Ranger in the arena. Their massive Field of View allows them to see a great amount of the arena at a time,"

  • Tier: 4
  • Weapons: Barrel (1)
  • Special: Further increased FoV. Barrel has a trapezoid attaching it to the tank. Barrel is also longer.
  • Predecessor: Assassin.
  • Successor: None.

Stalker

"Lurking in the shadows, the Stalker cannot be seen while it isn't moving. Just when you think your safe, a large shape appears and kills you without warning,"

  • Tier: 4
  • Weapons: Barrel (1)
  • Special: Goes invisible while not moving or firing. Barrel has an odd smooth curve.
  • Predecessor: Assassin.
  • Successor: None.

Overlord

"The Overlord produces drones faster than any other in the land. Be weary of their massive and quickly replenishable drone horde,"

  • Tier: 4
  • Weapons: Spawner (4)
  • Special: Summons Drones 2x faster than an Overseer. Can now hold 10 Drones at a time (Overseer could have 8)
  • Predecessor: Overseer.
  • Successor: None.

Necromancer

"Nothing screams dark and eerie like a square that revives the dead. The Necromancer can take control of squares that it kills, and can quickly amass a huge swarm larger than even that of an Overseer. But once they run out, they need to kill more!"

  • Tier: 4
  • Weapons: Spawner (2)
  • Specials: Spawners don't do anything. Squares it kills become minions. Minion Count depends on its Reload stat. Is shaped like a Square.
  • Predecessor: Overseer.
  • Successor: None.

Manager

"In charge of a ruthlessly efficient team of underpaid staff, the Manager can't be any more grumpy than they already are,"

  • Tier: 4
  • Weapons: Spawner (1)
  • Specials: Creates Drones slower than an Overseer. Goes invisible while not moving. Can create Drones while invisible.
  • Predecessor: Overseer.
  • Successor: None.

Battleship

"At attention, soldiers! An enemy tank is approaching and we need to be ready to strike!"

  • Tier: 4
  • Weapons: Crasher Spawner (4)
  • Specials: Rapidly pumps out four tiny Drones called "Crashers", at a time. They will automatically hone in on anything nearby. However; they are rather weak.
  • Predecessors: Twin Flank, Overseer.
  • Successor: None.

Predator

"Like a beast in the night, the Predator watches from afar to study its prey before attacking,"

  • Tier: 4
  • Weapons: Barrel (3)
  • Specials: Barrels are stacked on top of/inside of each other. Can see farther away in the direction of your mouse by right-clicking.
  • Predecessor: Hunter
  • Successor: None.

Tri-Trapper

"An efficient constructor, the Tri-Trapper spits out three Traps at a time all around it,"

  • Tier: 4
  • Weapons: Launcher (3)
  • Specials: Launchers are spaced evenly around the tank.
  • Predecessor: Trapper
  • Successor: None.

Gunner Trapper

"Nothing says 'stay away' like a mine field of Traps and a constant streams of bullets coming at you!"

  • Tier: 4
  • Weapons: Launcher (1), Gunners (2)
  • Specials: Has two small barrels on the front, and a Trap launcher on the back.
  • Predecessor: Trapper, Gunner
  • Successor: None.

Overtrapper

"The Overtrapper can lock its enemies in one spot before finishing them off Drone by Drone. Get ready for a gimmicky storm from many angles,"

  • Tier: 4
  • Weapons: Launcher (1), Spawner (2)
  • Specials: Has two uncontrollable Drones that automatically attack anything nearby.
  • Predecessor: Trapper, Overseer
  • Successor: None.

Mega Trapper

"From its mouth is released a giant Trap that destroys anything that touches it... including tanks,".

  • Tier: 4
  • Weapons: Launcher (1)
  • Specials: Barrel is massive and fires giant Traps. Traps are a lot stronger, but last a lot shorter.
  • Predecessor: Trapper
  • Successor: None.

Auto Trapper

"A blessing to some, a curse to many. Either way, the Auto Trapper will show you to choose your moves wisely..."

  • Tier: 4
  • Weapons: Launcher (1), Auto Turret (1)
  • Specials: Has one Auto Turret on top of it that automatically fires at nearby enemies.
  • Predecessor: Trapper
  • Successor: None.

Booster

"This tank has been long abused by idiots who think they're using the Smasher,"

  • Tier: 4
  • Weapons: Barrel (5)
  • Specials: Has one front gun, and four on the back, two on each side.
  • Predecessor: Tri-Angle
  • Successor: None.

Fighter

"This warrior for tank kind doesn't fear anything. Fighters charge into battle strong and prepared for the worst!"

  • Tier: 4
  • Weapons: Barrel (5)
  • Specials: Two barrels diagnol on the back, one on the front, and one on each side.
  • Predecessor: Tri-Angle
  • Successor: None.

Auto 5

"A living fortress, the Auto 5 requires so little strategy that all you need to do is move it around to win,"

  • Tier: 4
  • Weapons: Auto Turret (5)
  • Specials: Five Auto Turrets are spaced evenly around the tank. They fire at anything nearby automatically.
  • Predecessor: Auto 3
  • Successor: None.

Landmine

"Like a predator in the night, they meld with the night before leaping outward and pouncing on their prey!"

  • Tier: 4
  • Weapons: None.
  • Specials: Goes invisible while not moving. Can upgrade Max Health, Health Regen, Body Damage, and Movement Speed to 10.
  • Predecessor: Smasher
  • Successor: None.

Annihilator

"One stare from an Annihilator is enough to paralyze most, if not gain the awe of many. Just keep your wits about you and don't let this fearsome steamroller land a shot off,".

  • Tier: 4.
  • Weapons: Destroyer Barrel (1)
  • Specials: Bullet and barrel are larger than Destroyer. Much higher recoil too.
  • Predecessor: Destroyer.
  • Successor: None.

Spike

"The graze of the many spikes on this deadly weapon is enough to kill in a second. The fearsome buzz of its saw (ha!) will surely make people think again about even getting close,".

  • Tier: 4.
  • Weapons: None.
  • Specials: Higher Body Damage than the Smasher and its other upgrades.
  • Predecessor: Smasher.
  • Successor: None.

Factory

"At long last, a tank that creates tanks! Having gone through many iterations, the Factory is now feared for its complex mechanisms and quickly produced army of minions,".

  • Tier: 4.
  • Weapons: Minion Spawner (1)
  • Specials: Summons small controllable TANKS known as Minions.
  • Predecessor: Overseer.
  • Successor: None.

Auto Smasher

"A special sort of tank, this one is. It can upgrade ANY stat up to 10 if it so wishes because of the powerful Auto Turret atop it! Consider it a laser pointer guiding the way..."

  • Tier: 4
  • Weapons: Auto Turret (1)
  • Specials: Any stat can be upgraded to ten, and bullet-based stats effect the Auto Turret.
  • Predecessor: Smasher.
  • Successor: None.

Bosses

Guardian

"Never has such a massive tank been known, the Guardian of the Pentagons will fight any player that dare approach it, or that which it hopes to protect,"

  • Health: 3,000
  • Speed: Average
  • Weapons: Crasher Spawner (1)
  • Bounty: 30,000
  • Specials: Pumps out 6 Crashers a second, which home in on the closest player. Can have 24 at a time.

Summoner

"A brave Necromancer who ascended from this plane in a time of old. Now, out for vengeance due to the many deaths of his squares, he will strike back mercilessly,"

  • Health: 3,000
  • Speed: Very Slow
  • Weapons: Spawner (4)
  • Bounty: 30,000
  • Specials: Spawners each release two Square Drones a second. Square Drones are weaker than Crashers, but are much more numerous.

Defender

"A regal warrior for the ones beyond, the Defender will move for no tank and smite down all in their path. Aligned with destiny, the Defender will prevail!"

  • Health: 3,000
  • Speed: Very Slow
  • Weapons: Launcher (3), Auto Turret (3)
  • Bounty: 30,000
  • Specials: Has one Trapper barrel on each side (its shaped like a Triangle), and one Auto Turret on top of each of its points.

Fallen Booster

"Only legend tells what happens to tanks once they give in to the dark influence. But now we know. And what we know is that these fallen warriors must be destroyed at all cost,"

  • Health: 3,000
  • Speed: Fast. Can outrun most tanks.
  • Weapons: Barrel (5)
  • Bounty: 30,000
  • Specials: Is essentially a much larger, stronger, AI Controlled Booster.

Fallen Overlord

"The architect of their instruction, the Fallen Overlord poses the current greatest threat to tank-kind as we know it..."

  • Health: 3,000
  • Speed: Average
  • Weapons: Crasher Spawner (4)
  • Bounty: 30,000
  • Specials: Is essentially a giant, stronger, AI Controlled Overlord that spawns tons of Crashers.

Polygons

Yellow Square

"The most common kin of the realm, the basic Yellow Square is an inanimate resident of the world. Like most things, it gives you experience upon death,"

  • Health: 10
  • Bounty: 10
  • Specials: Most common shape. Has been seen duplicating rarely.

Red Triangle

"A shape that's known for its three sides, and pointy edges. Along with the other Polygons, it drifts aimlessly. Do you know what else it's known for? Being worth more than a Yellow Square on death,".

  • Health: 30
  • Bounty: 25
  • Specials: Worth more than a Yellow Square. Known to spawn Yellow Squares occasionally.

Blue Pentagon

"These small blue shapes work in unison to create a haven for each other, what many call the Pentagon Nest. They are worth more than 5x a Red Triangle, and can be seen rarely outside of their nest,".

  • Health: 100
  • Bounty: 130
  • Specials: Spawn in Pentagon Nest. Can be found outside of it as well.

Crasher

"Bloodthirsty little nusiances that are spawns of the Guardian. They protect the defenseless Blue Pentagons in the Pentagon Nest by running into attackers in an attempt to kill them! Watch out in swarms!".

  • Health (Small): 10
  • Health (Large): 30
  • Bounty (Small): 15
  • Bounty (Large): 25
  • Specials: Spawn exclusively in the Pentagon Nest or from the Guardian. Crashers spawned by the Guardian award no EXP.

Alpha Pentagon

"The biggest and baddest Blue Pentagons in the realm became Alpha Pentagons, large and persistent behemoths of shapes that could take a thousand blows...".

  • Health: 3000
  • Bounty: 3000
  • Specials: Spawn very rarely in the Pentagon Nest. Are the best Diep.io has to offer score-wise.

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